Dear readers,

sorry that I went into a longer hiatus again. The reason was once again Elite: Dangerous and the new updates like the engineers and the guardians. I know the critics are divided regarding Elite: Dangerous but for me this is just THE space game. I play it as a solo rpg if you will, with my own commander backstory and I just love the flight model, the space combat, the gritty universe. I have played the Elite serious during my entire computer gaming life, starting on the C64 in 1989 and I will probably play it as long as computers or I am around.

But back on topic: The longer the hiatus, the greater the urge to also start solo rpg-ing again. I planned on continuing my Edge of the Empire campaign, especially after watching Rogue One, but something else caught my interest.

I am a member of the Lone Wolf Roleplaying Google+ group and one of the group members came up with an interesting idea for a gaming experiment. He proposed that we could do a shared world solo game where we agree upon a backdrop for the game but everybody does his own solo game at his own pace, using his/her system of choice, with the option of crossing his game over into other games or using characters or locations others have created. A poll was had and a Sci-Fi theme was chosen, together with some characteristics, as explained here:

The genre is Sci-Fi (thanks again to everyone who voted!)
• Characters can be anything: criminals, psychic knights, mech pilots, rebels, etc.
• The setting is deliberately vague—there’s FTL, and a number of planets. There’s some aliens and some broad government(s?), but the exact situation will vary based on your preferences.
• Use any game system you like, as well as any GM Emulator. It’s your game, after all!
• Post your AP’s where you like. But, please post a link on this thread, so we can all follow along. You don’t have to do an AP, but hopefully it’ll be fun. When you post, please use the following hashtag: #SharedSciFi
• Your story is the only “canon” story—how much, if any, of others stories you choose to add to your game is entirely up to you.

Also, an initial prompt was provided to use or not:

“The main character must [Fight] [Technician], at [Entertainment District], but have to contend with [Trap] while being confronted by [Corporation].”

So that is the setup and it wasn’t long before the first actual play reports appeared in the Lone Wolf group. Naturally I wanted to get in into the action and one of the actual plays inspired me so that I already used it as a starting point for my own game. It can be found here:

http://www.chimericalrealm.com/2016/12/lucky-to-be-alive-part-one.html

I liked the gritty picture it painted. Somehow it also made me think of the movie Bladerunner. So meet Clive Deckart, ex-cop and freelance bounty hunter as I take part in this experiment using Microlite20 in a slightly modified version:

Shared Sci-Fi – Session 1

Character: Human Bounty Hunter 1

Clive Deckart
Str 10, Dex 18, Int 12, Cha 16, HP 14, Init +4, Defense 15 (+4 Dex, +1 level)

Subterfuge +4
Communication +4
Knowledge +1
Technology +1
Physical +1

bounty hunter license, plastoid weave heavy leather jacket (DR 3), heavy blaster pistol (+5 ranged/1d8+4), combat knife (+1 melee/1d6), comlink, datapad, 1 medpac, credchip (2000)

My name is Deckart, Clive Deckart. I was a cop, now I am a freelance bounty hunter. I had to leave the force due to some misunderstanding with an influential politician. He was involved in some nasty stuff involving minors, money, exotic tastes and pictures, if you know what I mean. However, nobody wanted to hear about it, since he was a generous benefactor of the departement. I was leading the investigation, I digged to deep. The whole thing was covered up and swept under the rug and I was swept out of the departement.

So now I work as an independent bounty hunter, all properly licensed of course, and hunt criminals for money. But not just criminals. Persons of any kind that somebody wants found for whatever reason. I don’t care anymore.

So I was contacted by this guy who works for somebody who goes by the name of Dehaan. He apparently runs some kind of operation out of Krakatoa. A stinking volcanic hell-hole of a planet. I don’t ask to many questions any more, learned that lesson the hard way. The only thing important for me was the name and description of the guy I was supposed to locate. The guy goes by the name of Gerritt Thein. He is a technician and apparently he was a mole and tipped of important facts about Dehaans organization to the cops. So now Dehaan wants to have a little talk with him and Thein was nowhere to be found.

His trail went cold at the spacedocks of Krakatoa, after he apparently led the cops to a warehouse of contraband run by his organization. At least that was the info the buy who contacted me got from one of his guys, a fixer who goes by the street name of “Lucky”, who almost stumbled into the cop’s raid as he went to talk to Thein.

So my contact provided me with cheap transportation to Krakatoa, where I intend to pick up the trail. He offered me the nice little sum of 10,000 credits if I would bring him Thein alive.

I figured sooner or later I had to talk to this guy “Lucky” but I wanted to do some investigative work before that. I was never really a tech guy so I prefer the “classic” form of legwork: Visiting places, talking to people, asking around.

Sometimes things can be simpler than you think. I had to start someplace and figured the tech’s appartement would be a good place. Maybe he hasn’t caught wind of the fact that his employer is looking for him and turns up there, after all he had to sleep someplace and maybe not a reason to believe that they caught onto him.

His appartement was in a middle-class neighborhood if you could consider anything middle-class in this depressing, dimly lit, underground city sprawl with stale air and stinking smoking puddles of sulphur here and there.

I checked if the door to the main appartement complex building was open. (50/50) I was lucky, the lock shortcircuited a while ago and nobody got around to fix it so I slipped into the building, checking the area inside for surveillance cameras (unlikely). I couldn’t see anything and took the stairs up to the third floor, where Thein’s appartement was located.

I drew my blaster and pressed myself against the wall to the right of the door, listening (noise? very unlikely). Not a sound. I knock…(answer? very unlikely).

“Who’s there!?”

I was surprised, that was unexpected.

“Postal service, I got a delivery for your neighboor. Would you be so kind and take it for him?” (does he? unlikely)

“I can’t. Got things to do. Leave.”

Well, that would have been to easy. I checked the lock. Standard security electronic lock. Easy to pick if you have the right tools. I didn’t. I briefly considered smashing the door but that would be a mistake. I had no clue if the door was reinforced or trapped in some way and I would stumble blindly into a hostile environment. Patience was the way to go.

I went back downstairs and checked the building for additional exits, like through a basement or parking garage (50/50). There was one additional exit through the parking garage which was located underneath the building and sadly you couldn’t watch both exits from the outside. The parking garage exit came out at the back of the complex.

I could of course call my contact and report my findings, however, I hadn’t verified that the guy who answered the door was indeed the guy I was looking for. Also, if I did report it and they took him themselves I might be cut out of my promised bounty. So I had to get eyes on the guy first before I would consider a course of action like that.

I would just have to make a guess. I chose the main entrance and hid in a nearby alley.

Does the guy leave before Deckart had to eat, sleep and take a toilet break? (50/50) Yes.

Does he take the exit Deckart is watching? (50/50) Yes! Lucky me!

Is it indeed the wanted Thein? (33%) 87, No, would have been to easy anyways.

I was lucky. After a short while the lights in the stairway went on and a humanoid silhouette exited Thein’s appartement. The figure went downstairs and out the front gate.

But sadly it wasn’t Thein. I had a pretty good holopicture of him which I memorized and this guy didn’t match. However, he must be connected to him in some way, otherwise he wouldn’t be leaving his appartement. Maybe Thein sent him to get some stuff. It was a lead at least, so I trailed the guy.

Skill check: Dex + Subterfuge (1d20+8) vs. DC 15: 18, success.

The guy didn’t seem to notice me. I followed him through a few alleys into what was apparently an entertainment district…

 

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